Alpha 1: a new patch is available for a security issue
Posted by vince the 2021-07-15 19:27:51Intrepid Studio has deployed a new patch to fix some security issues, like the gold coming from nowhere, and some bug fixes and balance changes. Sadly, that patch will come with a server reset (all progression lost), but Intrepid Studio will try to not have to reset the alpha 1, as Steven said in a message in the official Discord.
Patch notes (Alpha Build - 94181):
Bug Fixes
- Guild Nameplates
- Fix introduced to fix tags around guild display on character nameplate
- Siege Gear Vendor
- This NPC has been removed from the Alpha One Testing environment
- Siege Ballista
- Now when exiting the ballista players are no longer defaulted to action mode camera
- Interacting with the siege ballista crate will now spawn a ballista
- Sorrows Hunger
- Movement and animation fixes
- Crafting UI
- Refresh bug and persistence for crafted items fixed
- Brood Queen
- Hit react bug resolved
- Elite mobs
- Exp table fixed, and damage values fixed
- Skill - Devotion
- Skill fixed now to always hit
- Ability - Dodge
- Corrected lack of sound FX and added attenuation
- Corpses
- Corpse lifetime has been adjusted to remain shortly after looting looting
- Adjusted item callouts and added FX to corpses
- Ancients
- Fly speed jitters fixed, clamped throw max speed, adjusted AoE frequency, scaled up damage to appropriate values and added enrage FX
- Experience scale
- Corrected overall exp gradient post lvl 6
- Group Exerience
- Corrected group experience bonuses and penalties
- Monster - Wyrm
- Corrected HP values, added loot tables, corrected flight stage and behavior tree issues
- Monster - Forest dragon
- Puddle cleanup fixed in some instances
- Item - Astrolabe
- Sound attenuation fix
- Mayoral desk
- Removed rogue mayors desk floating around town
- VFX
- Fixed issues with particles being orphaned and lingering
- CC Immunity
- For bosses have been fixed
- Lighting
- In the wrym dungeon has been fixed in boss room
- Wand projectiles
- VFX playing double has been fixed
- Wynden's dialogue
- Quest completion issues resolved
- Nightbloom quest
- remove party shared credit on nightbloom quest. increase marker radius for "Unleashed" first objective
- Egg
- Fixed interact and added collision to it
- Mulitple UI and VFX
- Various fixes included across skills and UI issues
Balance Changes
- Resource gathering
- Additional resources will now be given when gathering, and number of resource nodes across the world have been increased
- Dungeons
- variable population changes, and new abilities added to the denmother and flamescarred corrupters
- Skill - Castigation
- Increased base cooldown of rank 1 Castigation from 15 to 18, and changed 2nd rank upgrade from an instant heal to a cooldown reduction back down to 15, for overall nerf to the ability.
- Quest reward
- General exp changes across several quests
- Dragons
- General balance changes on damage, radius of AoEs and other things
- Charcoal
- Rebalanced crafting
Security
- We've taken several steps to address the repeated DDOS probes and malicious actors in game. And while we understand there will always be unfortunate occurances of hacking/DDOS attacks on games in general for the remainder of eternity, we hope those people doing this would engage with us on these issues and help us refine Ashes into the best possible game for a genre we share love for. We'd ask those people to please not disrupt the testing with these types of attacks and instead, bring these security concerns to us directly. We are afterall, gamers, looking to create and play an MMO to make us proud :heart: - Steven
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